▶ Source code:
Aimed at total beginners. Set up movement, gravity and collisions in fewer than 40 lines of code. The start of a complete series that will cover a wide range of topics for beginners and intermediate developers alike.
New parts to this series released every other Friday.
▶ Support my work:
My old content was getting a bit old. So bringing it all forwards for GameMaker Studio 2, newer methods, and my new and hopefully improved editing skills! Sorry for those of you whom this video touches on old ground but stick with it, while I’m targeting beginners initially this course is going to ramp up quickly!
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this series shall help me make my game
Play button just shows room screen no sign of sprites
I tried to make an alternate jump where you hold the jump button for a big jump and tap it for a small one though I wasn't sure how to activate both instructions to work.
im in 2020 and it doesn't let me code will you ever do a remake of this video
I can't run the game help
this is already way too confusing for me. is this really for beginners?
Is It possible to follow this tutorial with GM 1.499999?
THE GameMaker is in C# language 🤔
it won't let me type any code in when I select to create it wants me to select one of many boxes to the right
Hey Shuan – I've been using this code for my movement, but I'm now looking into some stuff for platforms you can jump-through, and the code from this is colliding with the code from it, resulting in my vsp being set to 0 when I touch the jump-through platform but then immediately being reset afterwards. Do you know how one might implement jump-through platforming with this movement code?
i have a question =
if i got 2 block? what i do.
What computer Language did you use? It looks like C#
does this work on old gamemaker?
I'm falling through the floor!!!!!! Please help
Please, for the love of fucking god, tell me how to make… MULTIPLE FUCKING COLLISIONS. You dumbshit.
I didn't quite understand why when using place_meeting, y+1 refered to anything below the sprite if the sprite origin was at the middle center, but when reading the documentation I learned that place_meeting uses the bounding boxes of the sprite (if they do not have precise collision) and not the sprite origin. In case somebody else wonders
I have an error in which my character when I press the space bar he is not jumping. Pls help
I know this is late but at 29:30 I collide with the ground and can't move
terraria background
nice
Ok guys, if you had a problem with collisions, check if there is "!" before place_meeting. After adding exclamation point, my character started to work properly.